All Documents
Every design document and generated analysis, in readable form.
Everything below is generated from the Markdown sources in the repository. Markdown is the source of truth because it diffs cleanly and the tools emit it; these HTML pages exist because that is what a person reads.
Design
| Document | Source |
|---|---|
| Build Brief: C.A.T.S. — Crunchy Automated Tactical System | docs/00-design-brief.md |
| Open Design Questions | docs/01-open-questions.md |
| Originality Policy | docs/02-originality-policy.md |
| The Personal Assistants (PAs) | docs/03-player-assistant.md |
| The Dice | docs/04-dice.md |
| One-Roll, Player-Facing Resolution | docs/05-one-roll-resolution.md |
| Margin, Degree of Success, and Progress | docs/06-margin-and-progress.md |
| Hit Location by Depth | docs/07-hit-location-depth.md |
| Component Inventory | docs/08-component-inventory.md |
| Coverage Checklist and Gap Analysis | docs/09-coverage-checklist.md |
| Real-World Reference Constants | docs/10-real-world-reference.md |
| Deploying to Cloudflare Pages | docs/11-deploy.md |
Generated analysis
| Document | Source |
|---|---|
| 2d10 Resolution Probabilities | docs/analysis/2d10-probability.md |
| 3d6 Exploding — Master Table and Modifier Ladder | docs/analysis/3d6-modifier-ladder.md |
| Exploding d6 Resolution | docs/analysis/exploding-d6.md |
| Physical Tests | docs/analysis/physical-tests.md |
| Environmental Modifiers | docs/analysis/physics-environment.md |
| Space Combat Physics | docs/analysis/physics-space.md |
| To-Hit Physics: Angular Size | docs/analysis/physics-tohit.md |
| Resolution Scheme Comparison | docs/analysis/resolution-comparison.md |
| The Cross-Scale Spine | docs/analysis/scale-spine.md |
Study notes
| Document | Source |
|---|---|
| Degree of success, and accumulating it | docs/notes/01-degree-of-success.md |
| Study notes | docs/notes/README.md |
Reading order
Start with the design brief for intent, then open questions for what is unsettled and why. The generated analysis documents carry the measured numbers, and are rebuilt from the models on every deploy — they cannot drift from the maths.