C.A.T.S.Crunchy Automated Tactical System

Space Combat

Light-lag, thermodynamics and the rocket equation — why space fights nothing like atmosphere.

Light-lag is the defining fact

Vacuum removes wind, drop and drag. It replaces them with harsher constraints. Sensors show you where a target was, and at real engagement ranges that is a targeting problem rather than a footnote.

RangeLight delayRailgun flight timeTarget drift at 1 g
10 km0.0 ms1.7 s14 m
100 km0.3 ms16.7 s1 km
1,000 km3.3 ms2.8 min136 km
10,000 km33.4 ms27.8 min13625 km
100,000 km333.6 ms4.6 hr1362500 km
1M km3.3 s46.3 hr136250000 km

Unguided fire has a very short leash

A railgun slug fired at 10,000 km takes nearly half an hour to arrive, during which a ship under 1 g drifts thousands of kilometres. Beyond a few thousand kilometres, unguided fire is not aiming at a ship — it is aiming at where a ship has no particular reason to avoid being.

Three consequences fall out rather than being designed in: guided weapons dominate at range, point defence is the real battle, and closing to knife range is a deliberate tactic rather than a failure of nerve.

There is no stealth in space

A ship must radiate its waste heat or cook its crew, and radiated power against a 2.7 K background is detectable at absurd range.

Radiator tempAreaRadiated powerDetection range
300 K100 m²0.0 MW0.1 AU
600 K500 m²3.7 MW1.1 AU
1200 K1000 m²117.6 MW6.5 AU
2000 K2000 m²1814.5 MW25.4 AU

Detection ranges assume a generous sensor threshold; the order of magnitude is what matters. Even a cold ship is visible across the inner system.

Stealth in space is a thermodynamics problem, not a technology problem, and C.A.T.S. treats it as one. What is achievable is ambiguity — being one contact among many, hiding your vector, masquerading as cargo. Never invisibility.

Delta-v is the real currency

Movement is not limited by speed but by budget, and the rocket equation is unforgiving:

Δv = Isp × g × ln( wet mass ÷ dry mass )
Mass ratioChemicalNuclear thermalFusion torch
1.5:11.8 km/s3.6 km/s39.8 km/s
2:13.1 km/s6.1 km/s68.0 km/s
3:14.8 km/s9.7 km/s107.8 km/s
5:17.1 km/s14.2 km/s157.9 km/s
10:110.2 km/s20.3 km/s225.9 km/s

A manoeuvre that burns delta-v is a resource decision with campaign consequences — exactly the persistence the design brief asks for.